/*
# Notice:
# If you wish to use this code for commercial purposes, you must contact the author and obtain explicit authorization.
# The author is not responsible for any direct or indirect losses caused by the use of this code.
# If any of the above terms are violated, the author reserves the right to pursue legal action.
# Disclaimer:
# Please respect intellectual property rights and comply with relevant laws and regulations.

# Notice:
# If you wish to use this code for commercial purposes, you must contact the author and obtain explicit authorization.
# The author is not responsible for any direct or indirect losses caused by the use of this code.
# If any of the above terms are violated, the author reserves the right to pursue legal action.
# Disclaimer:
# Please respect intellectual property rights and comply with relevant laws and regulations.

# Notice:
# If you wish to use this code for commercial purposes, you must contact the author and obtain explicit authorization.
# The author is not responsible for any direct or indirect losses caused by the use of this code.
# If any of the above terms are violated, the author reserves the right to pursue legal action.
# Disclaimer:
# Please respect intellectual property rights and comply with relevant laws and regulations.

# Notice:
# If you wish to use this code for commercial purposes, you must contact the author and obtain explicit authorization.
# The author is not responsible for any direct or indirect losses caused by the use of this code.
# If any of the above terms are violated, the author reserves the right to pursue legal action.
# Disclaimer:
# Please respect intellectual property rights and comply with relevant laws and regulations.

# Notice:
# If you wish to use this code for commercial purposes, you must contact the author and obtain explicit authorization.
# The author is not responsible for any direct or indirect losses caused by the use of this code.
# If any of the above terms are violated, the author reserves the right to pursue legal action.
# Disclaimer:
# Please respect intellectual property rights and comply with relevant laws and regulations.

# Notice:
# If you wish to use this code for commercial purposes, you must contact the author and obtain explicit authorization.
# The author is not responsible for any direct or indirect losses caused by the use of this code.
# If any of the above terms are violated, the author reserves the right to pursue legal action.
# Disclaimer:
# Please respect intellectual property rights and comply with relevant laws and regulations.

# Notice:
# If you wish to use this code for commercial purposes, you must contact the author and obtain explicit authorization.
# The author is not responsible for any direct or indirect losses caused by the use of this code.
# If any of the above terms are violated, the author reserves the right to pursue legal action.
# Disclaimer:
# Please respect intellectual property rights and comply with relevant laws and regulations.

# Notice:
# If you wish to use this code for commercial purposes, you must contact the author and obtain explicit authorization.
# The author is not responsible for any direct or indirect losses caused by the use of this code.
# If any of the above terms are violated, the author reserves the right to pursue legal action.
# Disclaimer:
# Please respect intellectual property rights and comply with relevant laws and regulations.

# Notice:
# If you wish to use this code for commercial purposes, you must contact the author and obtain explicit authorization.
# The author is not responsible for any direct or indirect losses caused by the use of this code.
# If any of the above terms are violated, the author reserves the right to pursue legal action.
# Disclaimer:
# Please respect intellectual property rights and comply with relevant laws and regulations.

# Notice:
# If you wish to use this code for commercial purposes, you must contact the author and obtain explicit authorization.
# The author is not responsible for any direct or indirect losses caused by the use of this code.
# If any of the above terms are violated, the author reserves the right to pursue legal action.
# Disclaimer:
# Please respect intellectual property rights and comply with relevant laws and regulations.

# Notice:
# If you wish to use this code for commercial purposes, you must contact the author and obtain explicit authorization.
# The author is not responsible for any direct or indirect losses caused by the use of this code.
# If any of the above terms are violated, the author reserves the right to pursue legal action.
# Disclaimer:
# Please respect intellectual property rights and comply with relevant laws and regulations.

# Notice:
# If you wish to use this code for commercial purposes, you must contact the author and obtain explicit authorization.
# The author is not responsible for any direct or indirect losses caused by the use of this code.
# If any of the above terms are violated, the author reserves the right to pursue legal action.
# Disclaimer:
# Please respect intellectual property rights and comply with relevant laws and regulations.

# Notice:
# If you wish to use this code for commercial purposes, you must contact the author and obtain explicit authorization.
# The author is not responsible for any direct or indirect losses caused by the use of this code.
# If any of the above terms are violated, the author reserves the right to pursue legal action.
# Disclaimer:
# Please respect intellectual property rights and comply with relevant laws and regulations.

# Notice:
# If you wish to use this code for commercial purposes, you must contact the author and obtain explicit authorization.
# The author is not responsible for any direct or indirect losses caused by the use of this code.
# If any of the above terms are violated, the author reserves the right to pursue legal action.
# Disclaimer:
# Please respect intellectual property rights and comply with relevant laws and regulations.

# Notice:
# If you wish to use this code for commercial purposes, you must contact the author and obtain explicit authorization.
# The author is not responsible for any direct or indirect losses caused by the use of this code.
# If any of the above terms are violated, the author reserves the right to pursue legal action.
# Disclaimer:
# Please respect intellectual property rights and comply with relevant laws and regulations.

# Notice:
# If you wish to use this code for commercial purposes, you must contact the author and obtain explicit authorization.
# The author is not responsible for any direct or indirect losses caused by the use of this code.
# If any of the above terms are violated, the author reserves the right to pursue legal action.
# Disclaimer:
# Please respect intellectual property rights and comply with relevant laws and regulations.

 */
using System;
using UnityEngine;

public static class Entity
{
	public static int BestScore;

	public static int CurrentScore;

	public static int IsTutorial;

	public static int IsRateUsAble;

	public static int IsItemMagneticAble;

	public static float IsSoundSave;

	public static int PlayCounter;

	public static bool google_login_flag;

	public static bool admob_banner_flag;

	public static bool admob_InterstitialAd_flag;

	public static int admob_InterstitialAd_counter;

	public static bool admob_rewardAd_flag;

	public static int achievement_1st_combo;

	public static int achievement_1st_block_remove;

	public static int achievement_bomberman;

	public static int achievement_miner;

	public static int achievement_5_combo_complete;

	public static int achievement_10_combo_complete;

	public static int achievement_15_combo_complete;

	public static int achievement_20_combo_complete;

	public static int achievement_elementary_level_license;

	public static int achievement_junior_level_license;

	public static int achievement_senior_level_license;

	public static int achievement_expert_level_license;

	public static int achievement_master_of_block;

	public static int achievement_god_of_block;

	public static int achievement_thank_you;

	public static int achievement_god_bless_you;

	public static int achievement_we_love_you_so_much;

	static Entity()
	{
		Entity.IsSoundSave = 0.5f;
		Entity.google_login_flag = true;
		Entity.admob_banner_flag = true;
		Entity.admob_InterstitialAd_flag = true;
		Entity.admob_rewardAd_flag = true;
		Entity.BestScore = PlayerPrefs.GetInt("BestScore", 0);
		Entity.PlayCounter = PlayerPrefs.GetInt("PlayCounter", 0);
		Entity.IsTutorial = PlayerPrefs.GetInt("IsTutorial", 0);
		Entity.IsRateUsAble = PlayerPrefs.GetInt("IsRateUsAble", 0);
		Entity.IsSoundSave = PlayerPrefs.GetFloat("IsSoundSave", 0.5f);
		Entity.IsItemMagneticAble = PlayerPrefs.GetInt("IsItemMagneticAble", 0);
		Entity.achievement_1st_combo = PlayerPrefs.GetInt("achievement_1st_combo", 0);
		Entity.achievement_1st_block_remove = PlayerPrefs.GetInt("achievement_1st_block_remove", 0);
		Entity.achievement_bomberman = PlayerPrefs.GetInt("achievement_bomberman", 0);
		Entity.achievement_miner = PlayerPrefs.GetInt("achievement_miner", 0);
		Entity.achievement_5_combo_complete = PlayerPrefs.GetInt("achievement_5_combo_complete", 0);
		Entity.achievement_10_combo_complete = PlayerPrefs.GetInt("achievement_10_combo_complete", 0);
		Entity.achievement_15_combo_complete = PlayerPrefs.GetInt("achievement_15_combo_complete", 0);
		Entity.achievement_20_combo_complete = PlayerPrefs.GetInt("achievement_20_combo_complete", 0);
		Entity.achievement_elementary_level_license = PlayerPrefs.GetInt("achievement_elementary_level_license", 0);
		Entity.achievement_junior_level_license = PlayerPrefs.GetInt("achievement_junior_level_license", 0);
		Entity.achievement_senior_level_license = PlayerPrefs.GetInt("achievement_senior_level_license", 0);
		Entity.achievement_expert_level_license = PlayerPrefs.GetInt("achievement_expert_level_license", 0);
		Entity.achievement_master_of_block = PlayerPrefs.GetInt("achievement_master_of_block", 0);
		Entity.achievement_god_of_block = PlayerPrefs.GetInt("achievement_god_of_block", 0);
		Entity.achievement_thank_you = PlayerPrefs.GetInt("achievement_thank_you", 0);
		Entity.achievement_god_bless_you = PlayerPrefs.GetInt("achievement_god_bless_you", 0);
		Entity.achievement_we_love_you_so_much = PlayerPrefs.GetInt("achievement_we_love_you_so_much", 0);
	}
}
